This is a set of designs developed for a mobile dress up game concept. Bright colours and clean shapes were used to compliment the fun fashion aspect of the game.
I also developed a wireframe to plan and block out the journey. This wireframe helped inform the final look and feel of the UI.
I’m developing the UI for an upcoming PC and console game. A comprehensive wireframe has been built to outline each screen and interaction.
I also deliver focused visual "beats" to programmers; demonstrating states such as locked, active, or highlighted.
I worked closely with a hairdressing business to develop a range of consistent marketing materials. This included print materials as well as digital materials.
I also developed regular social media content, focusing on the business as well as educating clients about interesting events nearby.
This explores a sci-fi themed set of icons for a potential mobile space shooter game. Strong silhouettes enhance legibility on smaller screens.
The health system was designed to rely on visual fill changes to keep it clear and easily understood by colour-blind users. This allows everyone to quickly gauge their ship’s status at a glance.
If you have any questions, please feel free to send a message.
hello@annabailes.com